W1GUH
03-27-2012, 11:34 AM
(Ducking) - Adds a whole new dimension to the experience. Literally and figuratively!
OK -- wanted that so bad I couldn't leave this machine, and especially it's nvidia 560M graphics alone. After I finally figured out how to get the 560M control panel to let me enable 3D vision (outlined in another thread), I started messing with the settings and setup. I DON'T have a 3D ready TV.
But, for some reason, a "not ready for 3D" TV, when plugged into the HDMI port on this computer, satisfies nvidia & it'll enable 3D vision. The first thing to do after getting it enabled is to set it up in the 3D setup wizard. What that does is shows you screens and asks you what you see. From your answers it determines if your 3D is working OK or not.
Well, mine wasn't. Of course it wasn't - I don't have a 3D ready display. But what I did was "trick" (by lying to) the setup wizard by telling it what it wanted to hear, and NOT what I was actually seeing. And that made everything work nice. But I wasn't expecting to actually see 3D, what I was doing is seeing if it "seemed" to be working in preparation for possibly getting a 3D monitor or TV.
But -- and this is where this story gets very interesting AND makes me very impressed with nvidia.
When I looked at 3D screens -- the first was in nvidia's "3D Vision Photo Viewer" (I think that comes bundled with the 560M driver) -- what nvidia was doing for me was making anaglyphic (http://en.wikipedia.org/wiki/Anaglyph_image) (high-falootin' word for red/blue - like those comics and cards of years gone by) 3D Stereo images. Then I started FSX & it, too, was making anaghphic images. Whoopie! At that point, all I needed was a pair of red/blue (well, red/cyan to be precise) glasses. Ordered a pair from Amazon, cost about $3.
Yep...it's true. nvidia 3D Stereo Vision actually converts 2D games into 3D games. Gonna have to try other programs that are compatible.
Have had the glasses since I got back from Kripplebush last Saturday and I'm in heaven! Flying the simulator with REAL 3D vision is wonderful, and nvidia appears to do a wonderful job of converting FSX graphics to stereo. Not surprising, really. The concept is trivial (Just make TWO images from the 3D "world" database instead of one.). And it's amazing that, even with red/cyan 3D, the color survives, if subdued.
But none of this is documented in easy-to-find documents. There is no mention that I've been able to find of anaglyphic images. The nvidia driver only really mentions the active type of 3D using IR glasses. Don't know if I discovered a "cheat", an undocumented feature, or what. Must be real, though, since the anaglyphic processing looks very well done & this doesn't seem to be an accident. Next step is to contact nvidia about it and see what they say. My first contact with their customer support was the FIRST time I began to get real insight into what's going on. What I'm unsure of is can I repeat the process by which I got here.
What appears to be happening is that nvidia sees that the TV isn't 3D ready, so it defaults to anaglyphic images rather than active 3D images? Wonder why no mention of this in easy-to-get documentation? Go figure! Makes sense, tho. Anaglyphic images can be shown on any monitor.
Also, reading reviews for active 3D Stereo vision glasses and 3D TV's and monitors has given me the impression that there's a ways to go yet. Lots of comments about ghosting and loss of sync in the active IR glasses technology. Anaglyphic images completely eliminate all that - with the price tag of subdued colors. So I can wait a while for an actual 3D display while the technology matures and prices come down.
So....by now I'm LOVING this Asus G53SX. It's a super speedy machine with lots of wonderful features. AND it's equivalent, processing-power wise with AW machins for 2 grand bucks less. It's always good to get past the stage where I have to housebreak a new computer! It take a LOT more time to clean things up when the computer pees on the floor than it does when a new puppy does it!
Hmmmm....Asus without the "u" is Ass. Now THAT's interesting, too!
OK -- wanted that so bad I couldn't leave this machine, and especially it's nvidia 560M graphics alone. After I finally figured out how to get the 560M control panel to let me enable 3D vision (outlined in another thread), I started messing with the settings and setup. I DON'T have a 3D ready TV.
But, for some reason, a "not ready for 3D" TV, when plugged into the HDMI port on this computer, satisfies nvidia & it'll enable 3D vision. The first thing to do after getting it enabled is to set it up in the 3D setup wizard. What that does is shows you screens and asks you what you see. From your answers it determines if your 3D is working OK or not.
Well, mine wasn't. Of course it wasn't - I don't have a 3D ready display. But what I did was "trick" (by lying to) the setup wizard by telling it what it wanted to hear, and NOT what I was actually seeing. And that made everything work nice. But I wasn't expecting to actually see 3D, what I was doing is seeing if it "seemed" to be working in preparation for possibly getting a 3D monitor or TV.
But -- and this is where this story gets very interesting AND makes me very impressed with nvidia.
When I looked at 3D screens -- the first was in nvidia's "3D Vision Photo Viewer" (I think that comes bundled with the 560M driver) -- what nvidia was doing for me was making anaglyphic (http://en.wikipedia.org/wiki/Anaglyph_image) (high-falootin' word for red/blue - like those comics and cards of years gone by) 3D Stereo images. Then I started FSX & it, too, was making anaghphic images. Whoopie! At that point, all I needed was a pair of red/blue (well, red/cyan to be precise) glasses. Ordered a pair from Amazon, cost about $3.
Yep...it's true. nvidia 3D Stereo Vision actually converts 2D games into 3D games. Gonna have to try other programs that are compatible.
Have had the glasses since I got back from Kripplebush last Saturday and I'm in heaven! Flying the simulator with REAL 3D vision is wonderful, and nvidia appears to do a wonderful job of converting FSX graphics to stereo. Not surprising, really. The concept is trivial (Just make TWO images from the 3D "world" database instead of one.). And it's amazing that, even with red/cyan 3D, the color survives, if subdued.
But none of this is documented in easy-to-find documents. There is no mention that I've been able to find of anaglyphic images. The nvidia driver only really mentions the active type of 3D using IR glasses. Don't know if I discovered a "cheat", an undocumented feature, or what. Must be real, though, since the anaglyphic processing looks very well done & this doesn't seem to be an accident. Next step is to contact nvidia about it and see what they say. My first contact with their customer support was the FIRST time I began to get real insight into what's going on. What I'm unsure of is can I repeat the process by which I got here.
What appears to be happening is that nvidia sees that the TV isn't 3D ready, so it defaults to anaglyphic images rather than active 3D images? Wonder why no mention of this in easy-to-get documentation? Go figure! Makes sense, tho. Anaglyphic images can be shown on any monitor.
Also, reading reviews for active 3D Stereo vision glasses and 3D TV's and monitors has given me the impression that there's a ways to go yet. Lots of comments about ghosting and loss of sync in the active IR glasses technology. Anaglyphic images completely eliminate all that - with the price tag of subdued colors. So I can wait a while for an actual 3D display while the technology matures and prices come down.
So....by now I'm LOVING this Asus G53SX. It's a super speedy machine with lots of wonderful features. AND it's equivalent, processing-power wise with AW machins for 2 grand bucks less. It's always good to get past the stage where I have to housebreak a new computer! It take a LOT more time to clean things up when the computer pees on the floor than it does when a new puppy does it!
Hmmmm....Asus without the "u" is Ass. Now THAT's interesting, too!